Puyo Pop Fever
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is a
puzzle video game Puzzle video games make up a broad genre of video games that emphasize puzzle solving. The types of puzzles can test problem-solving skills, including logic, pattern recognition, sequence solving, spatial recognition, and word completion. H ...
developed by
Sonic Team is a video game developer owned by the Japanese video game company Sega as part of its Sega CS Research and Development No. 2 division. Sonic Team is best known for the long-running '' Sonic the Hedgehog'' series and games such as '' Nights ...
and published by
Sega is a Japanese multinational corporation, multinational video game and entertainment company headquartered in Shinagawa, Tokyo. Its international branches, Sega of America and Sega Europe, are headquartered in Irvine, California and London, r ...
. It is the fifth main installment in the ''
Puyo Puyo ''Puyo Puyo'' (ぷよぷよ), previously known as ''Puyo Pop'' outside Japan, is a series of Tile-matching video game, tile-matching video games created by Compile (software company), Compile. Sega has owned the franchise since 1998, with games ...
''
puzzle game A puzzle is a game, problem, or toy that tests a person's ingenuity or knowledge. In a puzzle, the solver is expected to put pieces together ( or take them apart) in a logical way, in order to arrive at the correct or fun solution of the puzzle ...
series and the second ''Puyo Puyo'' game to be programmed by Sonic Team after ''
Puyo Pop ''Puyo Puyo'' (ぷよぷよ), previously known as ''Puyo Pop'' outside Japan, is a series of tile-matching video games created by Compile. Sega has owned the franchise since 1998, with games after 2001 being developed by Sonic Team. ''Puyo Puyo' ...
'' (which was released just after the series' original developer,
Compile In computing, a compiler is a computer program that translates computer code written in one programming language (the ''source'' language) into another language (the ''target'' language). The name "compiler" is primarily used for programs that ...
, went bankrupt). This was the start of the what can be considered a
reboot In computing, rebooting is the process by which a running computer system is restarted, either intentionally or unintentionally. Reboots can be either a cold reboot (alternatively known as a hard reboot) in which the power to the system is physi ...
of the ''Puyo Puyo'' franchise, with this entry's plot revolving around Professor Accord losing her flying cane.
Sega is a Japanese multinational corporation, multinational video game and entertainment company headquartered in Shinagawa, Tokyo. Its international branches, Sega of America and Sega Europe, are headquartered in Irvine, California and London, r ...
, which acquired the series' rights from Compile in 1998, published all the Japanese releases of the game, and also published the arcade and
GameCube The is a home video game console developed and released by Nintendo in Japan on September 14, 2001, in North America on November 18, 2001, and in PAL territories in 2002. It is the successor to the Nintendo 64 (1996), and predecessor of the Wii ...
versions internationally. The game was scarcely released internationally, and certain versions were released by other publishers in those areas. Only the arcade, GameCube, and Nintendo DS versions were released in North America. Europe received all three versions plus the
PlayStation 2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October 2000, in Europe on 24 November 2000, and in Australia on 3 ...
,
Xbox Xbox is a video gaming brand created and owned by Microsoft. The brand consists of five video game consoles, as well as applications (games), streaming services, an online service by the name of Xbox network, and the development arm by the na ...
,
Game Boy Advance The (GBA) is a 32-bit handheld game console developed, manufactured and marketed by Nintendo as the successor to the Game Boy Color. It was released in Japan on March 21, 2001, in North America on June 11, 2001, in the PAL region on June 22, 2 ...
, and
PlayStation Portable The PlayStation Portable (PSP) is a handheld game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on December 12, 2004, in North America on March 24, 2005, and in PAL regions on September 1, 2005, ...
versions. The
Dreamcast The is a home video game console released by Sega on November 27, 1998, in Japan; September 9, 1999, in North America; and October 14, 1999, in Europe. It was the first sixth-generation video game console, preceding Sony's PlayStation 2, N ...
version, released exclusively in Japan, was the last Dreamcast game developed by Sonic Team, as well as the last first-party title released on the platform. It was ported from the arcade version. The Dreamcast version is the only console version to use sprites in place of 3D models.


Gameplay

The basic game mechanics are mainly similar to those of ''
Puyo Puyo ''Puyo Puyo'' (ぷよぷよ), previously known as ''Puyo Pop'' outside Japan, is a series of Tile-matching video game, tile-matching video games created by Compile (software company), Compile. Sega has owned the franchise since 1998, with games ...
'': the player has a 6x12 board, and must decide where to place incoming groups of variously-colored blobs, or ''puyo''. After placing each set of puyo, any groups of four or more of the same colored adjacent puyo will pop. Any above will fall down and can form more groups for a chain reaction. Each time groups of puyo pop, the player will score points and send "trash" (aka "garbage" and "nuisance") to their opponent. Garbage temporarily gets stored in a bar above the playfield, represented by symbols and warning the player of an incoming amount of garbage. These trash puyo are colorless and will only pop when puyo next to them do so, rather than in groups as normal. These will only fall if the player fails to make a chain, and trash falls in groups of 30 (one rock) at a time. When a player's board fills up, either if they cannot make groups or if they are sent a large amount of trash (usually the latter), they lose and the other player will win. A new addition to the game mechanics is Fever mode. Fever mode occurs when a bar in the middle of the screen is filled up. To fill the bar, one must offset (or counterattack) the trash being sent to the field by the opponent. Every chain, which is a single popping of puyo, will fill one space in the fever meter until it is full, which is when fever activates. In fever mode, a pre-designed chain will fall onto an empty field. In a limited amount of time, one must find a trigger point in the puzzle, which will cause a large chain to go off and attack the opponent. Once a chain is made, another puzzle falls, bigger and more complicated than the previous one. This keeps occurring until time runs out, then it returns the player to their original field. The
Nintendo DS The is a handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens working in tan ...
version supports 2 to 8 players, as opposed to the others which only support 2 or 4. In this mode, one can play as any available character. There is also an endless mode, where one can practice fever mode, complete small tasks as they are given, or play the original game. However, the grid and all clear rules remain the same as they do in fever, so it's not exactly classic.


Plot

Ms. Accord, a teacher at the Primp Magic School, has lost her Flying Cane, the equivalent of a
magic wand A wand is a thin, light-weight rod that is held with one hand, and is traditionally made of wood, but may also be made of other materials, such as metal or plastic. Long versions of wands are often styled in forms of staves or sceptres, which c ...
, and claims to have a reward for the student who can find it. The player plays the role of either Amitie or Raffine, students at the school, as they venture across the ''Puyo Pop Fever'' world to find the cane, while meeting many wacky characters along the way and battling them. Raffine's course contains more difficult gameplay and alters the characters the player meets, as well as which character actually finds the wand. When playing as Raffine near to the end of the game, it is revealed that Accord never actually lost her flying cane. Raffine then plans on revealing her and Popoi's secret, but fails in her ending, as she is knocked unconscious by Ms. Accord, losing all memories of the flying cane incident. She regains consciousness near her school where Amitie and her friends congratulate her.


Release


Soundtrack

''PuyoPuyo Fever 1&2 Sound Track'' for both games ''Puyo Pop Fever'' and ''Puyo Puyo Fever 2'' was released on July 26, 2007. The track has a total of 45 tracks.


Mobile remake

On February 1, 2009, Sega released a remake of ''Puyo Puyo Fever'' in Japan for
iOS iOS (formerly iPhone OS) is a mobile operating system created and developed by Apple Inc. exclusively for its hardware. It is the operating system that powers many of the company's mobile devices, including the iPhone; the term also includes ...
and Android, titled . In 2012 the game was released for the Sony NWZ-E470 Walkman music player as a preloaded game.


Reception

''
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'' ranked the game #64 on its list of "The 100 Best Games To Play Today", stating that "Behind sugary visuals lies a game that revels in bringing about the ultimate chain reaction, the play area riddled with hidden score opportunities until the entire screen collapses into implosions of multipliers."


Legacy

In ''
Sega Superstars ''Sega Superstars'' is a party video game developed by Sonic Team for the PlayStation 2. It was published by Sega and released in Europe on October 22, 2004; in North America in November 3, 2004; and in Japan in November 11, 2004. The game featur ...
'', there is a game based on ''Puyo Pop Fever'', though the gameplay differs from the original game. Players must position their bodies to get the Puyos into a pot of the same color. Bombs will also fall, and if they get into a pot, points are lost. In ''
Sega Superstars Tennis ''Sega Superstars Tennis'' is a mascot sports video game developed by Sumo Digital and published by Sega. It is the second title in the ''Sega All-Stars'' series, preceded by ''Sega Superstars'' (2005), and crosses over characters, locations, a ...
'', a minigame based on ''Puyo Pop Fever'' is featured. Players have to clear Puyos by hitting the ball at them. If the ball hits a Puyo touching another Puyo of the same color, all of them disappear and extra points are awarded. Occasionally, some Puyos become garbage Puyos that do not disappear when the ball hits them, but they can be cleared if one of the colored Puyos attached to them are hit. This minigame is played on the stage based on '' Nights into Dreams''.


Notes


References


External links


Official website
(Nintendo DS) {{Authority control 2003 video games Arcade video games Atlus games Dreamcast games Game Boy Advance games GameCube games Nintendo DS games MacOS games PlayStation 2 games PlayStation Portable games Puyo Puyo Sega arcade games Sega video games Sonic Team games Animated duos Video games featuring female protagonists Video games produced by Yuji Naka Windows games Xbox games Xbox Originals games Multiplayer and single-player video games Video games developed in Japan